Hi, these are really rad, but the files are having issues with being imported into Godot Game Engine. Big ask, but do you mind re-uploading with each ship, accessory and component also in individual .obj files? Many thanks. Throwing $5 your way and planning to include your itch.io username in the Credits of my game as an Asset Creator.
3D LowPoly Spaceships and Components (CC0)
A downloadable asset pack
Here are some nice and simple 3D low poly spaceships I made for an educational arcade space shooter, where you have to solve math problems in order to destroy enemy ships. The game is called Captain Goldstar and available on PC (https://majadroid.itch.io/captain-goldstar) and Android (https://play.google.com/store/apps/details?id=com.majadroid.CaptainGoldstar).
The ships are assemble from some general components. These components are included as well, so you can assemble your own ships. There are also some other small models, like a missile and a health box.
The zip-file includes the original .blend file as well as the four texture files (as png). Also included are three fbx-files with the ships, components and some accessories, as well as separate .obj files for every single object.
Attribution is not required but appreciated. The assest pack is free to use in any project, also commercial.
Click download now to get access to the following files:
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Thank you for your generosity. I will re-export and upload the items this weekend. I used the ships in Unity, may I ask what problem occurred in Godot?
The ships were all one, blobbed-together ship, and I was not able to open them individually from the one file. Godot doesn't like files very much that have a bunch of 3D assets in one file.